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Server vs Server[]

Server versus server (SVS) happens every other week. During this week, two events occur: Server Monarch Competition and Server War. Two different events with two different scoring systems. These two events will be broken down below. 

SVS Week Schedule []

Monarch Competition 

  • First Stage - Monday 7am UTC 
  • Second Stage - Tuesday 7am UTC
  • Third Stage - Wednesday 7am UTC
  • Fourth Stage - Thursday 7am UTC
  • Fifth Stage - Friday 7am UTC
  • Sixth Stage (Kill Event) - Saturday 7am UTC 


Server War

  • Saturday 12 am UTC 

Server Monarch Competition []

Server Monarch Competition is very similar to the regular Monarch Competition (MC), except the server is pitted against another server. In total there are 6 stages, instead of the regular 5. The first five stages are Resource Gathering, Power Increase, City Development, Troop Training, and Monster Killing. These occur in random order every time the SVS starts, just like in regular MC. The last stage is Kill Event (KE). Again the mechanics of this stage is the same as in regular MC, except that because of the additional stage in Server MC, KE is not 72 hours but 48 hours. To win Server MC, the server must score best out of 7 points. You earn a point for each stage that the server wins. The last stage KE, however, is worth 2 points. Basically do the exact same thing you usually do during Regular MC for Server MC. 

Server War []

Server War (SW) lasts for 2 days. Two servers will be matched and players will be informed by mail 3 days before the Server War opens. A Server Chat will be opened at same time as the announcement of the enemy server for players to communicate. 

Server War Participation Requirements: 

  1. Server must be 60 days old
  2. Server must have had the first King
  3. Keep must be Lvl 7 to teleport to the enemy server. 

Server War Goal[]

 Earn more points than the enemy server by killing enemy troops and monsters and occupying the City of Throne and Temples from the enemy server. (Killing enemies from your own Server does not offer you any scores.) 

Battle Mechanics[]

  When SW begins, all eligible players will receive a free Server Teleporter. Use this to teleport to a random location in the enemy server. Once you’ve teleported, you will automatically get a 5 min Truce Agreement. You cannot use any additional Truce Agreements while in the enemy server. Use your own random and advanced teleports to get around the enemy server. When you’re finished, use an advanced teleport to port back to your home base. 

A player in the enemy Server will be sent back when his Walls HP reaches zero, or when SW ends. Hospital Capacity will increase by 50% during SW, and returns back to normal once it ends. Source of Life can be used to revive troops in the Hospital, as well. A player’s Subordinate Cities cannot be attacked when the player is in the enemy server. 

R5 and R4 can use an Alliance Truce Agreement on an unbubbled member during Server War. 

Earning Points[]

 Killing enemy troops and monsters, occupying the enemy Server’s Throne and Temples, and visiting certain statues can all earn points towards your Server’s SW scores.

Enemy Troops

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Similar to KE event, killing higher level troops gives you a higher amount of points. 

Monster Killing

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Similar to Monster Killing event, killing higher level monsters gives you higher a higher amount of points. 

SvS Throne War

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Once SW starts, you cannot immediately occupy the City of Throne of the enemy server. The SvS Throne War opens 24 hours after SW starts. Occupying the enemy server’s City of Throne can gain your Server War Scores. And occupying it for 5 hours in a row will transfer 50% of enemy Server’s Final Server War scores to your own Server. The enemy Server’s City of Throne will have no King until the next Throne War. 

If the SvS Throne War is still ongoing upon the end of SW, there will be another 8 hour Throne War, during which if the war still cannot end, then the last King still remains the King. 

Your occupying troops in the enemy City of Throne must have 9.5M power to earn Server War scores. Every 1M power gains you 100 more points per second, until the power reaches the limit of 102M. The occupying troops power is calculated when you send the troop march.  

If both Servers occupy each other’s City of Throne, the server with higher SW scores will be the winner. 

Temple 

Three Temples unlock at the beginning of Server Wars: Harvest Temple, Hunter Temple and Forging Temple. Occupying a Temple of the enemy Server gains you points for SW, as well as potential buffs once SW ends. Your occupying troops in the enemy Temple must have 5M power to count the occupying time and earn SW points. Every 1M more power gains you 37 more scores per second, until the power reaches the limit of 55M. The occupying troop power is calculated when you send the troop march. 

Fire Spirit and Ares Statue 

Players can visit the Fire Spirit and Ares Statue to gain scores. 

Rewards and Consequences[]

 Regardless if your server wins or loses, depending on your individual score and your alliance scores, you can claim numerous rewards. 

Individual Monarch Rewards

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If you reach a certain monarch score, you are able to claim specific packages. 

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If you rank in the Top 10 monarchs, you can receive additional rewards. 

Alliance Rewards

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If your alliance reaches a certain score, then you’ll also be able to claim specific packages. 

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If your alliance also manages to rank in the Top 10, additional rewards can be claimed. 

Rewards Pool 

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The winning Server of SW will receive a rewards pool if meeting the scores requirement. Players who reach 300,000 scores can share the rewards according to their scores amount. The losing Server can only get half of the rewards pool.

Temple Buffs and Debuffs 

If a Temple is occupied by the enemy Server for up to 6 hours and above and your Server loses the SW, then the Temple will debuff all players with 2 days after the SW ends. If a Temple is occupied by the enemy Server for less than 6 hours and your Server wins the SW, then the Temple will buff and reward all players within 2 days after the SW ends. 

The Server that has won SW will have extra Gem Mines on its world map. 

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